REINFORCING EFL YOUNG LEARNERS VOCABULARY THROUGH SCRABBLE GAME

Authors

  • Bustang STIKES Yapika, Makassar, Indonesia

DOI:

https://doi.org/10.52208/klasikal.v2i1.79

Keywords:

EFL Young Learners, Vocabulary, Scrabble Game

Abstract

The objectives of the research were to know the use of scrabble game can reinforce EFLYoung Learners vocabulary. The writer was applied pre experimental with one group pre-test and post-test. This research was conducted at SMPN 35 Makassar sub-district of Biringkanaya, Makassar city. In this research, the population was the seven grade students of SMPN 35 Makassar in academic year 2016/2017. The total numbers of population were 240 students. The researcher was used total sampling technique. The total number of samples was 30 students from class VII-1. In analyzing the numerical data, the writer used SPSS for windows. After conducted the research, the writer concludes that the use of Scramble Game in teaching English vocabulary enriches the students’ vocabulary; it is proved by the mean score of the students’ in pre-test and posttest. The mean score of the pre-test before the treatment was 57.40 and after the treatment the students gained score 74.67. The t-test of the students’ vocabulary achievement in posttest was smaller than α. The researcher found that the p-value (probability value) was lower than α (0.00 < 0.05) and the degree of freedom was 29. The t-test value of pre-test and post-test was remarked significantly different.  It indicated that the alternative hypothesis (H1) was accepted and, of course, the null hypothesis (H0) was rejected.

References

Akram, 2003. The Problem Faced by the Students of SMU Negeri 1 Sinjai in Mastering Vocabulary. Unpublished Thesis. Makassar: FBS UNM.

Al-Jarf, Reima Sado. 2006. The Effect of Online Grammar Instruction on Low Proficiency EFL College Students’ Achievement. Retrieved February 9th 2013.

Brown, H. Douglas. 2004. Language Assessment. Principles and classroom practices. New York: Pearson Education.

Cahyoko, Angkat Adi.2013. The Effectiveness Of Matching Games To Teach Speaking Skill Viewed From Students’ Creativity . Unpublished Thesis. Surakarta: Universitas Sebelas Maret

Depdiknas. 2005. Petunjuk Teknis Pengembangan Silabus dan Contoh/Model Silabus. Jakarta: Badan Standar Nasional Pendidikan. Jakarta.

Dyah, Sulistiyani.2014. The Effectiveness Of Group-Discussion Using Word Wall To Teach Reading Viewed From Students’ Interest. Unpublished Skripsi. Jakarta: UIN Jakarta.

Finocchiaro, M. and M, Bonomo. 1973. The Foreign Language Learner: a Guide For Teacher. New York: Regent Publishing Company, Inc.

Gay, L.R., Geoffrey E. Mills, and Peter Airasian. 2006. Educational Research: Competencies for Analysis and Application (Eight Edition). Columbus, Ohio: Pearson Merril. Prentice Hall, New Jersey.

Hornby, A.S. 2006. Oxford Advance Learner’s Dictionary of Current English. London: Oxford University Press.

Hornby, A.S. 1995. The Advances Learner’s Dictionary to Current English. Second Edition. London: Oxford University Press.

Ikhsan. 2013. The Implementation of English Macromedia Flash Games Software to Enrich Students’ Vocabulary. Unpublished Thesis. Makassar: PPs UNM.

Jabu, Baso. 2008. English Language Testing. Badan Penerbit UNM

Kim, Lee SU.1995. Creative Games for the Language Class. Forum, Vol 33 No 1, January- March

Masnijuri. 2004. Improving the Students Achievement by Using Multimedia Program as Learning in Teaching English. Unpublished Thesis. Makassar: PPs UNM.

Mulyadi. 2004. Enhancing Students Mastery of English Vocabulary by Using CALL. Thesis. Makassar: State University of Makassar.

Nurmiati. 2004. Imporving the Students’ English Vocabulary Mastery by Using Whispering Games. Thesis. Faculty of Language and Arts UNM.

Nunan, D. 1992. Research Methods in Language Learning. Cambridge:

Cambridge University Press.

Peng, H. H., & Li-jeng, D. (2007). Vocabulary Acquisition in Multimedia Environment. US-China Foreign Language, Vol. 5 (8), August 2007.

Pusat Kurikulum. 2006. Model Penilaian SMP. Retrieved on January 12th 2015. From http://www.puskur.net.

Sugiyono. 2008. Metode Penelitian Pendidikan: Pendekatan Kuantitatif, Kualitatif dan R & D. Bandung: Alfabeta.

Surya, Dian. 2014. Improving Students’ English Vocabulary Through Cluster Technique. Unpublished Skripsi. Jakarta: UIN Jakarta.

Ur, Penny .1996. A Course in Language Teaching Practice and Theory. Cambridge University Press, Australia.

Winataputra, Udin S. 2005. Strategi Belajar Mengajar. Jakarta: Universitas Terbuka.

Downloads

Published

2020-04-28

How to Cite

Bustang. (2020). REINFORCING EFL YOUNG LEARNERS VOCABULARY THROUGH SCRABBLE GAME. KLASIKAL : JOURNAL OF EDUCATION, LANGUAGE TEACHING AND SCIENCE, 2(1), 74–86. https://doi.org/10.52208/klasikal.v2i1.79